06 février 2020 à 14:08
(en anglais !)
N.B. Il n'y a pas 6 ou 7 heures de conférences !
Il s'agit d'enregistrements continus pause de midi comprise !
1er jour
10.00 – 11.15 | Demo: Making 3D adventure games with Godot | Paweł Fertyk (miskatonicstudio) | |
1:25:40 | 11.45 – 12.20 | Talk: Making Godot tutorials | Yann Burrett |
12.30 – 13.00 | Talk: Interior mapping with Godot | Pedro J. Estébanez (RandomShaper) | |
Lunch break | |||
5:5:50 | 15.00 – 16.00 | Talk: Benefits of porting Godot to Vulkan | Juan Linietsky (reduz) |
16.00 – 16.30 | Showcase: Everyone is invited to demo their game (trailer, gameplay, peek into interesting scenes, cool plugins or tricks, etc.) or engine features they are working on (PRs, either pending or recently merged) |
2ième jour
Eric-Roger Garcia